How to Create a Plane in Scratch385
Scratch is a visual programming language that makes it easy for beginners to create their own interactive stories, games, and animations. In this tutorial, we will show you how to create a simple plane in Scratch.
Step 1: Create a new project
To start, open Scratch and click on the "Create" button. A new project will be created.
Step 2: Add a sprite
A sprite is an object that can move around the screen. To add a sprite to your project, click on the "Sprites" tab and then click on the "Choose a Sprite" button. A library of sprites will appear. Select the "Airplane" sprite.
Step 3: Add a backdrop
A backdrop is the background of your project. To add a backdrop, click on the "Backdrops" tab and then click on the "Choose a Backdrop" button. A library of backdrops will appear. Select the "Blue Sky" backdrop.
Step 4: Code the plane
Now it's time to code the plane. To do this, click on the "Scripts" tab. You will see a list of blocks that you can use to code your project.
To make the plane move, we will use the "when clicked" block. This block tells Scratch to run the code inside it when the sprite is clicked. Inside the "when clicked" block, we will use the "glide" block to make the plane move across the screen.
Here is the code for the plane:```
when clicked
glide 10 secs to x:200 y:200
```
Step 5: Test your project
Now that you have coded the plane, you can test your project. To do this, click on the green flag button. The plane will start to move across the screen.
Congratulations!
You have now created a simple plane in Scratch. You can now customize the plane by adding your own code or changing the backdrop. You can also share your project with others by clicking on the "Share" button.
2025-02-14
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